for i,v in pairs(game.Players:GetChildren()) do
v.Chatted:Connect(function(msg)
if (string.sub(msg,1,6) == "!kill ") then
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait()
local plr = string.sub(msg,7)
if not (plr == game.Players.LocalPlayer.Name) then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[plr].Character.HumanoidRootPart.CFrame
wait(0.25)
for i = 1,15 do
game.ReplicatedStorage.meleeEvent:FireServer(game.Players[plr]);
end
wait(1)
game.Players.LocalPlayer.Character.Humanoid.Jump = true
wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
end
end
end)
end