game:GetService("RunService").RenderStepped:Connect(function()
if game.Workspace.WildernessBlocks:FindFirstChild("deadBush") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.WildernessBlocks.deadBush.CFrame
local ARGSDEADBUSH = {
part = Workspace.WildernessBlocks.deadBush["1"];
block = Workspace.WildernessBlocks.deadBush;
norm = game.Players.LocalPlayer.Character.HumanoidRootPart.Position;
pos = Vector3.new(0, 0, 0)
}
game.ReplicatedStorage.Remotes.Functions["CLIENT_BLOCK_HIT_REQUEST"]:InvokeServer(
ARGSDEADBUSH
)
end
end)
game:GetService("RunService").RenderStepped:Connect(function()
if game.Workspace.WildernessBlocks:FindFirstChild("rockSandstoneRed") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.WildernessBlocks.rockSandstoneRed.CFrame
local ARGSSANDSTONE = {
part = Workspace.WildernessBlocks.rockSandstoneRed["1"];
block = Workspace.WildernessBlocks.rockSandstoneRed;
norm = game.Players.LocalPlayer.Character.HumanoidRootPart.Position;
pos = Vector3.new(0, 0, 0)
}
game.ReplicatedStorage.Remotes.Functions["CLIENT_BLOCK_HIT_REQUEST"]:InvokeServer(
ARGSSANDSTONE
)
end
end)
for i=1, 10 do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(989, 285, -1649)
wait()
end
wait(.5)
for i=1, 10 do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(743, 268, -1839)
wait()
end
wait(.5)
game:GetService("RunService").RenderStepped:Connect(function()
if game.Workspace.Entities:FindFirstChild("skorpRuby") ~= nil and game.Workspace.Entities:FindFirstChild("skorpRuby"):FindFirstChild("HumanoidRootPart") ~= nil then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Entities.skorpRuby.HumanoidRootPart.CFrame
game.ReplicatedStorage.Remotes.Functions["CLIENT_SWING_SWORD"]:InvokeServer{
hitUnit = Workspace.Entities.skorpRuby,
crit = true,
}
elseif game.Workspace.Entities:FindFirstChild("skorpGold") ~= nil and game.Workspace.Entities:FindFirstChild("skorpGold"):FindFirstChild("HumanoidRootPart") ~= nil then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Entities.skorpGold.HumanoidRootPart.CFrame
game.ReplicatedStorage.Remotes.Functions["CLIENT_SWING_SWORD"]:InvokeServer{
hitUnit = Workspace.Entities.skorpGold,
crit = true,
}
elseif game.Workspace.Entities:FindFirstChild("skorpIron") ~= nil and game.Workspace.Entities:FindFirstChild("skorpIron"):FindFirstChild("HumanoidRootPart") ~= nil then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Entities.skorpIron.HumanoidRootPart.CFrame
game.ReplicatedStorage.Remotes.Functions["CLIENT_SWING_SWORD"]:InvokeServer{
hitUnit = Workspace.Entities.skorpIron,
crit = true,
}
end
end)
Hi Amanada, do you have this for the wizards or gold farming?
Thank you so much! works great